The plugEllo collection contains six different object generator plugins at the moment.
All plugin parameters can be animated over time and allow a nearly invinitive number of variations while maintaining editable.
Most of them need subobjects to start up. You can apply scaling, positioning and rotation to the clones and let the generators apply materials out of a pool. If you use light sources as subobjects you can adjust the coloring of them in manifold ways, too.
This plugin can be used to create various organic object combinations. it uses internal formulas to create the mesh or the user can link to own splines. subobjects can be placed, too.
Use this plugin to distribute copies of the subobjects. you can change the materials, position, scale and rotation of the clones, as well as the colors of lightsources. Supports cloning of other plugin objects which can be modified thru the settings, too.
This plugin enables you to create compies of its subobjects based on distribution counts along the x, y and z axis. parameters are similar to cloneOnMesh. Supports cloning of other plugin objects which can be modified thru the settings, too.
A simple way to create various random structures based on subobjects. Supports cloning of other plugin objects which can be modified thru the settings, too.
This plugin is able to affect linked geometry within an adjustable range. Scale, rotation and position can be modified. There is a special mode which hides all objects within the selected range..
Use this plugin to create irregular connections between different objects. You can align subobjects along it and change various parameters to create different things. new: as of version 2013 orgaLine supports multiple lines.
This plugin can be used to create various mutations of a subobjects. Iterating makes it even more complex. Each iteration can have its own parameters for position, scale and rotation.